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Blocks

This is a clon (more or less) of SameGame, a tile-matching puzzle video game, originally released under the name Chain Shot! in 1985 by Kuniaki Moribe (Morisuke).

Blocks image

Introduction

This game it's derived from my own previous Blocks for CP/M, now ported to the new KS library.

It should run in any version of the CP/M operating system, running in any computer with a supported CRT, and a Z80 CPU.

Running the game

To start the game, type at the CP/M prompt the following:

blocks TTY_NAME

where TTY_NAME is one of the supported TTY names, and follow the instructions.

To know the supported TTYs, just type blocks at the CP/M prompt - ie:

A>blocks
Usage: blocks tty_name

Supported TTY names:
VT52
VT100
PCW
CPC
SPECTRUM
KAYPRO

The game

The object of the game is to remove all the blocks on the board.

You can select just one block, or a group of blocks of the same type.

Then, if you are in the normal mode, you can place all the blocks against a side (top, bottom, left or right).

If you are in the automatic mode, the blocks rows will be placed on the bottom side of the board, and the columns will be placed on the middle of the board.

The partial score is the square of the number of selected blocks.

The special block 'X', multiplies that result by 10.

Good luck!